Camp Kirby Overnight camp

Camp Sessions

Session 1: Enchanted Forest (June 23rd-29th, 2nd-9th grade)

Step with us into the enchanted forest, but beware of the fairies and goblins dashing past! You never know what Fairytale characters we might find along the path.

Session 2: Kirby Game Show (June 30th-July 6th, 4th-12th grade)

We will be exploring all types of games, and there will be no shortage of play this week!

Session 3: Super Heroes (July 7th-13th, 2nd-12th grade)

It’s a bird! It’s a plane! No, it’s a Camp Kirby superhero! Join us this week as we enter the world of heroes, work together to battle villains in our all-camp events, and find your own personal super power.

Session 4 (Mini Session): Toyland (July 14th-17th, 1st-7th grade)

This might be our mini session, but we are going to have major fun as toys come to life right before our eyes! 

Session 5: Space is the Place (July 21st-27th, 2nd-9th grade)

This week we’re going to blast off into space. Dress up as an alien or astronaut, attend Jedi Training, learn about astronomy, and see if you would survive an alien invasion!

Session 6: Pirates vs Robots (July 28th-Aug 3rd, 2nd – 12th grade)

In the epic battle of Pirates vs Robots, only one can come out victorious! 

Session 7: Myths and Legends (August 4th-10th, 4th-12th grade)

This week we’ll explore myths, legends, and folklore from around the world. Zeus, Thor, Nessie, or Sasquatch may make an appearance during our final session!

Weekend Stays Session 2-3 and Session 5-6 (July 6th-7th and July 27th-28th)

2024 Camp Rates:

$795 Full-Week Session

$450 Half-Week Session (Session 4)

Weekend Stay – $100

Camp Kirby offers a learning-intensive leadership program for 11th and 12th graders. Our Counselor-In-Training (CIT) Program is a six-week program spread over two summers, and must be applied for. More information can be found here.

Virtual Tour of Camp Kirby

Overnight Camp Activities

Activities at camp are all about trying new things, challenging yourself, and having fun outdoors. We stress camper planning and choice, so kids have a chance to be in control of their week. Each week, campers will get to experience all of the activities that are open to their age group. During a typical week-long session, campers can expect to do each activity at least once, with options to do activities more than once if time and scheduling allow.

Overnight Camp Age Groups

  • Cricket: Entering 1st grade (Mini Session only)
  • Beachcomber: Entering 2nd-3rd grade
  • Adventurer: Entering 4th-5th grade
  • Discoverer (Previously HiTor): Entering 6th-7th grade
  • Explorer (Previously MuaMi): Entering 8th-9th grade
  • Voyager (Previously Tanika): Entering 10th-12th grade
  • CIT 1: Entering 11th grade (must apply)
  • CIT 2: Entering 12th grade and completed CIT 1 (must apply)
Kids looking at art beads

All Ages

Arts & Crafts, Outdoor Living Skills, Outdoor Cooking, Science & Nature Programming, Sports & Games, Swimming & Row Boats, Team-Building Activities, Music & Drama, and so much more.

kids doing archery

Entering Grades 4+

Archery & Canoeing

kid climbing rock wall

Entering Grades 6+

40’ Climbing Wall, Kayaking

kayaks on dock

Entering Grades 8+

Night Canoeing and/or Night Archery

Entering Grades 10+

Night Kayaking